Archive for the ‘Intro to Physical Computing’ Category


Responsive Performance: Spatial Media Final

For my Spatial Media final, I worked with Igal Nassima on a dance-performance, technology project. It was meant to be a site-specific work, that would eventually incorporate choreography with a specific dancer or dance group.
The inspiration for this project was the dance performance “Mortal Engine” by Chunky Move.

Igal was also particularly impressed with the [...]

Liveable Interactive Music Player

Introduction
My final project for Physical Computing eventually ended up to be an MP3 player that encourages you to take care of your houseplant. This evolved from a previous idea of making a plant that is more like a pet than a plant. I changed my mind after getting some good feedback from my class when [...]

Using Arduino and Processing together

Today I got up early and fooled around in Processing…for hours. I was playing with the Minim sound library, which I’d planned to use for my Intro to Computing Media project, an mp3 player. After sitting around for so long, I could how I was getting both noticeably older in age, but also wiser about [...]

Still thinking about changing my final project idea: interactive plant vs blinky lights?

A discussion Monday night got me thinking about my Phys comp final again. I like the bionic gardening, but I also want something really fun. The other student I was talking with was trying to convince me to do my original-ish LED light board idea. So, at home I thought about it a little bit [...]

Using the wave shield

Introduction: The idea behind this post was to describe how I attempted to use a wave shield to play a sound using a photocell as the trigger.
Description: Just for the record, the code for the wave shield is really confusing, but I have gotten it to work - though that was a painful process. After [...]

Using FSRs to turn on vibration motorsor

Tonight I was working on putting together some of the pieces for my Android Pet Plant.
To make the plant vibrate, I plan to use the 1″ FSRs around the flower pot which will trigger at least 2 vibration motors. To test this out, I cut open a cardboard Diamond Crystal salt container and stuck a [...]

Intro to Physical Computing: Final Project…Rejects

How did I come to my final idea. Well, I rejected many other ideas first. For instance…
UV-Sunlight Watch: I thought I’d try to make one of my fantasy devices. A UV-Sunlight watch that helps you get a good amount of daily sunlight. However, after some research, and learning that UV calculators really do exist, I [...]

Intro to Physical Computing: Final Project Proposal

This was meant to be a continuing post about my final project for Physical Computing, however I’ve finally decided on a project. I’m not sure what I’ll title it, but Android Pet Plant sort of comes to mind.
My Android Pet Plant will (hopefully) do 3 things: When you first encounter it, you can come close. [...]

Phys Comp Midterm: Balance board video controller

For my Physical Computing midterm, I worked with Andrea Wolf and Sindy Butz to create a balance board that controls a video in Processing.
Here’s a video of me demonstrating for our class.

Balance Board Media Controller from Allison Walker on Vimeo.
The way it works: User steps on the board, which completes a switch inside the board. [...]

Week 8: Phys Comp - H Bridge

In this lab, I was only confused by one part of instructions, which refers to the jumper on the Arduino. The model I have doesn’t have a jumper on it, so I at first I thought I was stuck. But, a resident came over to help and explained that my model does the switching from [...]