Motion Theory, “Student-Athletes Go Pro”

Motion Theory’s ads show effectively communicate the fact that student NCAA athletes are still students and will pursue non-athletic professions after graduation.

http://motiontheory.wiredrive.com//l/p/?presentation=61861706af2f177c5022714f1887f148 – via Doug Fox’s twitter feed. (Plug!) http://twitter.com/dougfox (Sorry there was no cute embed option, but I could figure that out later.)

I’m really impressed by the computer graphics, and the skinning of the students as they step in and out of bounds in the second video, and in the first, I’m impressed by the way the students bodies were isolated into still and active parts.

Be A Kid Again

I’m in charge of implementing a WordPress blog as a CMS at work, so I’ve been looking into various WordPress themes and site designs. Today, I came across DesignDisease.com. Not only do they have great themes, I also find their example of “An ordered list” wonderful, and I’m glad that I do in fact own (and wear) red gym shoes.

Be A Kid Again
http://designdisease.com/preview/dilectio

    Do a cartwheel. (I have been known to do this randomly in ballet class.)
    Sing into your hairbrush.
    Walk barefoot in wet grass.
    Play a song you like really loud, over and over.
    Dot all your “i”’s with smiley faces.
    Read the funnies. Throw the rest of the paper away.
    Dunk your cookies. (Still do this with my Maria cookies.)
    Play a game where you make up the rules as you go along.
    Step carefully over sidewalk cracks.
    Change into some play clothes.
    Try to get someone to trade you a better sandwich.
    Eat ice cream for breakfast.
    Kiss a frog, just in case.
    Blow the wrapper off a straw.
    Have someone read you a story.
    Find some pretty stones and save them.
    Wear your favorite shirt with your favorite pants even if they don’t match.
    Take a running jump over a big puddle. (Yeah, I sometimes do this, too, but it’s usually over snow.)
    Get someone to buy you something you really don’t need.
    Hide your vegetables under your napkin.
    Stay up past your bedtime. (I do this about every night!)
    Eat dessert first.
    Fuss a little, then take a nap.
    Wear red gym shoes. (I’ve got red Pumas!)
    Put way too much sugar on your cereal.
    Make cool screeching noises every time you turn a corner.
    Giggle a lot for no reason.
    Give yourself a gold star for everything you do today.

Mary Lum’s “Edge Conditions”

Art follows NYC life…

“When walking or driving in the city it is sometimes possible to detect the poetic subconscious of the place, the thing we cannot see but can only occasionally access through feeling. The sharp attention required for this experience comes from extensive looking (for nothing in particular), walking without distraction but implicitly always distracted.” —Mary Lum

Plodding to the subway, trying not to spill the coffee in one hand all over my coat and at the same time maneuvering my shoulder so that my tote bag full of books doesn’t slide down my arm, gazing with a mixture of envy and disgust at the brand new demonic black-brick apartment complexes going up on Union Avenue that I will never be able to afford, glancing at a peeling concert poster, leaping over dog shit, wondering when, if ever spring will come, smelling the exhaust and wondering if it’s more polluted here or in LA….

http://www.bombsiteblog.com/

Hip to the Game: Dance World vs. Music Industry, The Battle for Hip Hop’s Legacy

From Movmnt.com, an article on how hip-hop dance has finally become it’s own cultural icon.

In its origins, hip-hop was largely a subculture and a form of style and expression developed by urban minorities. But now it has become part of the mainstream. Street talk, dress, and music have all become an undeniable influence on American culture. In 2003, the Oxford English dictionary added “phat,” “jiggy,” ”dope,” and “breakbeat” to the online updates of its dictionary. Slang terms like “bling” and “baby mama” are now so colloquial you can hear them on the news. Clothing trends like tracksuits and hoodies are no longer limited to rappers’ gear, but are worn by everyone. Hip-hop style has become so prevalent that Jay-Z has his own clothing label, 50 Cent his own shoe line, and Diddy his own fragrance—and that’s just the tip of the iceberg.

http://www.movmnt.com/monsters-of-hip-hop_002624.html

The difference between professional and amateur, in dance and user experience design

After about a year and a half, I took myself to a dance studio again. This time it was a samba class at Alvin Ailey. It was a whole lot of fun, and I’m definitely sore, but it really got me thinking about professionalism within a…well, a profession.

In dance, some of the more obvious characteristics that set apart a professional or advanced dancer from a student or amateur are things like strength, flexibility, and mastery of technique. (I say “amateur” not to be negative, but simply to clarify someone at a basic skill level.) These three things come along together, depending on the dance style. Greater technical skill is much easier to accomplish when a sufficient amount of strength has been achieved. With strength comes flexibility, which is typically required for many athletic activities and to achieving the gracefulness associated with dance.

Some of the less obvious characteristics that separate the advanced dancer from the amateur are a sense of artistry and musicality. At some point, you have to be able to break away from the rigidity of classroom technique and get into dancing as if it were a performance. Another is a commitment to movement and finishing a dance phrase. By commitment to movement I mean, not holding back from fully being in the dance moment; i.e., dancing it out, so to speak.  At the same time, it also means an attention to detail. That is, not fudging through a step just to get to the next one faster, but actually doing as good a job as possible to finish one dance step before going on to the next. Sometimes it’s not actually possible, but there’s a difference between attempting to fully finish each movement phrase and simply giving up without really trying.

If any of this sounds weird or confusing, just think of how upset an audience would be if they attended a concert for a performer who did not fully commit to their show. Imagine if they fudged through the dancing or had an underdeveloped sense of musical timing or artistry. I think most people would try to get their money back, or just never see that artist again.

I think what sets the professional apart from the amateur is the combination of knowing how to do the work as it should be done, and the determination to do it. This is true for any profession. However, the question that I have been struggling with lately, as related to User Experience Design (UxD), is the knowledge of what I need to know and how it should be done. Part of this struggle has been with the fact that UxD tends to be rather undefined. In dance, I know what technique I can improve upon. In UxD, I am unsure of the basic technical skill that I should have and, in relation to making the move to becoming more advanced, I have found it frustrating to try to understand and learn the details that will help me improve.

Well, maybe this is simply something that I will gain with more experience. Perhaps experience is the strength and flexibility I will gain to help me master the UxD “technique”.