Web design vs. Academia

Academia vs. Web design: The Journal on New Media and Society looks for papers on mobile communication and developing communities. Meanwhile, A List Apart posts an article on improving web design education.

For a Special Edition publication, the Journal on New Media and Society is looking for papers on Mobile Communication and the Developing World.

“We are seeking papers for a special edition of the journal New Media & Society focusing on mobile communication and media, and its impact on the developing world. We are interested in papers that empirically describe the use of mobile practices as well as the convergence of mobile and other platforms in the developing world (e.g. Africa, Asia, Latin America, Eastern Europe or other locations in the “global south”). Successful papers will examine the integration and use of mobile communication technology and its implications (both positive and negative) in individuals’ lives. We are seeking papers that investigate the global as well as the local appropriations of mobile media use and its relationship to social change and/or development…”

Hrmm… Could this be yet another good reason why the myriad of professions in the “user experience design” field need more original research? Interestingly enough, while I pondered that thougth, I came across A List Apart’s post on elevating web design in academia. The article listed 3 tips for getting involved:

Here are three things you can do today to make a difference in web education:
• connect with a university,
• sponsor an educator, and
• volunteer your time.

I do like the idea of getting professionals more involved in education, but I feel that parts of the article are confusing the business model of web design companies with the academic model of universities. Companies are for-profit entities that ultimately need to make money. Universities are non-profit organizations that ultimately strive to advance knowledge. The two have motivations that can be, and apparently are for the web design industry, mutually exclusive. Their drivers are completely different and require different credentials to advance their needs. Business needs skill. Academia needs knowledge and degrees. It’s not so simple to simply ask universities to give up the need to hire people with graduate degrees. Universities are more established than web design, so why is it that universities are broken? Why not ask businesses to hire people who are “unqualified”, and then spend time training them to be productive in the context of their business? Why isn’t it that web design businesses should change, or at least change their expectations on who they should expect to hire?

“Apple Patents for Multi-Touch and Teaching Gestures”

Great Dance has published a post on Apple’s patent of gestures for multi-touch sensitive devices. Doug Fox posed the following questions. I’ve included my response to them.

My question for choreographers and dancers is whether you believe that Apple has entered into territory traditionally thought of as the domain of dancers and movement experts?

Yes, I think so actually. But, I see the difference in that Apple is using their gestures to interact with their hardware and their own digital devices.

And what will happen as new patent applications eventually go well beyond seeking to protect hand gestures and attempt to protect full-body movements generated by the arms, legs and torso?

I think it’s a good question to think about. I don’t think that designers consider these types of things at all. It seems silly to think that one day someone might patent walking, or running.

Are we just talking about ways to control computer interfaces or do these Apple filings have much greater importance–in particular to the dance community?

If a bicycle manufacturer patented the cycling motion required of riding a bicycle, I wonder how we would all feel? It’s utterly ridiculous to think that it could happen, but it’s not really all that different from patenting human gesture. The dance community is affected since all of human gesture, included what has yet to be aesthetically timed to music, is part of the repertoire of choreography.

How to build a website: Step 1. Discover your purpose and scope

Recently at work I’ve been tasked with reviewing a handful of internal, CMS websites for a single division within the company to see how usable the sites are and to come up with a few good usability practices that will work for all the sites. The sites are all in various stages of being developed. Some are still in the planning stages. Others are nearly fully baked.

Only one of the sites took a user-centered approach to the development of their site. They found an intern, who went around and talked to people on the team. Then they took that information and turned it into the design and navigation of the site. Brilliant! For this team, I was able to simply talk with them about how they plan to manage the documents within their CMS, and discuss some of their future plans.

In another case, the team simply asked their current web administrator – who was not necessarily the web designer – to take on the building of the new site for his team of roughly 75 people. Uh, not so brilliant. He was pretty confused about how he was going to go about building out the site using the functionality provided by the CMS, and he was even more unsure of what it was that his team needed.

I talked with him about what the other sites were doing, and I sent him a short list of questions that he could ask his team to help them scope out their site. I don’t believe in blanket usability responses but I do think that the questions I sent are pretty universal.

Here’s what I provided:

  • Why have you decided that you need a CMS site?
  • What are the short-term and long-term goals for your site?
  • Who will be using your site?
  • Who will be contributing to your site?
  • What types of activities will people be doing?
  • What types of information will people be adding and taking away from your site?
  • How will you keep your information up to date?