Brainstorming for a horizontal display

The way my project for Spatial Media has been developing has not been, shall we say, linear — at all. Not knowing which group member I was going to work with has obviously been making the brainstorming process quite difficult. Thankfully, at some point I did finally come to some idea for what to do.

The only hard constraint for the table so far is that it has to be a horizontal surface. The floor, a bench, a chair seat, and a table are all candidates for the project. Initially, my first thought was to put it on the floor so that the interface would be fully interactive with the entire body, but after a while I guess I lost interest in that idea while I thought about the purpose of a floor-based interface.

Our instructor gave us a couple of thoughts to consider: content, context and space. That is, what information will the interface have, what will people expect to find in a particular space, and how will it work within that space. I tried to think of places where people go and expect to find information. Such as a library, museum, visitors’ center, train station, etc.

Well, I remembered investigating a few visitor’s centers in arboretums or state parks, and I thought about how the displays are typically flat but not usually interactive. I was kind of worried about making a horizontal surface, but then I considered the Potion design example with the shoes…and I thought about a interactive display using natural elements as the interactive objects.

My partner and I are still not sure of what we will do, but we had a discussion about natural elements, so I think we’re still going in this direction. We both agreed to visit a couple of inspirational places, which I did and have written about in the next post.

Spatial Media: Assignment 2, The (Kitchen) Table

My concept for this assignment was to make a kitchen table that mimics the surface of water. It allows the diners and the items on the surface of the table to be equal partners in the interaction experience.

Water table example

The PDF description is here and the OpenFrameworks zip file is here.

I also found an excellent Processing example of ripples, which perhaps in the next 5 years I’ll be able to translate into OpenFrameworks.

As found on the Processing.org forum
Link to the source code
Link to the .mov video example

My deer self…expanded

As a deer, I slip in and out of the human world at a relative ease. I enjoy living deer-human, but I don’t spend too much time that way. It’s important that I learn to live my life as a human.

Most days I’m fine with my human self, but every so often I find myself more timid than usual and afraid of people. In most of these moments, I feel closest to my inner deer. I do not leave my home when I feel this way. In fact, I simply move about, throughout the day, as if I were exactly the same. I still enjoy the same foods, though I tend to not be too carnivorous at this time. I find that eating other animal meat as a deer feels close to cannibalism. However, even being a deer will not destroy my love of coffee in the morning, at least not on a cold day.

I still enjoy going for long walks, and I still have a tendency to think too much. However, one of the best things about being able to turn into a deer is that I get to hide in plain site.

Hiding in plain sight

Theory of Relativity

I found this Hulu.com documentary on black holes that mentions relativity and how light and time bend in response to the gravitational pull of the black hole.

I found this article on relativity, which describes how light is a constant speed in a vacuum, such as space, and is a physical boundary of motion for objects. That is, it is not possible to move faster than the speed of light.

For humans viewing something moving at the speed of light, we perceive that something moving much slower than it really is – which makes sense if you consider that an airplane flying far away in the sky appears to be moving quite slowly when we logically know it’s moving quite fast.

Tactile Assistive Watch

For our first Time assignment, Alex Vessels and I prototyped the design of a watch that is intended to be used for a blind person. We thought about a few different implementations of this design, but Alex and I decided to go with a design that incorporates Braille numbers since it seemed simple and uncomplicated to use. Our design features two rows of ball bearings that rise and lower, according to the corresponding Braille number and time. In order to tell the time, the blind person presses a button on the side of the watch, which causes the balls to rise, according to the current time, for 30 seconds at a time.

Braille numbers: