Pixar In A Box: The Art of Storytelling

It seems like every few weeks I see a tweet, essay, or article mention about storytelling. Many of these articles seem to be written with the idea of using the concept of a story to convincing others to trust your business idea.

Storytelling is a very old art form that serves that has also served as a cultural communication tool. I find it somewhat disappointing that “storytelling” has been co-opted for the purpose of selling a business plan. As a kid who got lost in stories but gave verbal book reports that started off strong, but finished off weak, I could actually use some tips at telling a good story. One thing I don’t see from these posts is info about how to tell good stories, or what the components of a good story are. I am cynical that these storytelling articles are really about storytelling.

How to tell a good story

To learn how to able to tell a good story, I should learn from the best, right? Enter Pixar in a Box, The Art of Storytelling, a lesson series by Khan AcademyCan you believe it? One of the best contemporary storytelling companies on the planet is giving free lessons on how to tell a good story.

Available right now is Lesson 1: We are all storytellers. This lesson is broken down into 6 videos and 4 activities. The first few videos explain what story telling is, and then a few people from Pixar talk about their own inspirations and how they got started.

Here’s a breakdown of the videos and activities/exercises:

  • Intro to Storytelling
  • Your Unique Perspective
  • Exercise 1: Expressing memories
  • Your Favorite Stories
  • Exercise 2: Your three favorite films
  • What if?
  • Exercise 3: What if?
  • World and Character
  • Exercise 4: Characters & worlds
  • Storytelling advice

Yes, but will studying how to tell a story actually make me better at storytelling for business?

That is a good question. I don’t know about putting video clips from Finding Nemo into presentations, but I am going to participate in this course. I mean…who doesn’t want to learn from Pixar? This is going to be fun!

Still from Finding Nemo
When you embark on a new educational journey: “Hold on, here we go! Next stop, knowledge!” (From, A Finding Nemo Quote for Every Occasion). You had to know that’s where I was going, right?)

Hold on, here we go! Next stop, knowledge!

Activity 1: Expressing memories

The first activity is about using written words, drawings, or telling a story to someone to describe a vivid memory. This activity follows a video in which Pixar artists talk about their own experiences as storytellers. They’ve obviously been doing this for a long time.

I chose to draw an emotion.The instructions say to use only lines and shapes to draw the memory. Here is a link to examples of shapes that describe emotions. As you can see, it’s OK to be abstract.

The overall emotion to the memory I chose is sadness. It’s a strong emotion. I chose a very simple sketch. Hopefully the isolation of sadness comes across.

"Sadness"

You may think that the Pixar folks, being animators, stuck with sketches and expanded on this initial start into memory and emotion….

But no! They went on to explore inspiration!


Activity 2: Desert Island stories

Part A: Identify the three films that you would take to a deserted island…. 

Part B: Why do you think you connected with these stories? Come up with at least one reason for each.
Part C: What, if anything, do these three films have in common? How are they different?

 

Gosh, oh gosh, oh gosh!

This was the question after a video with Pixar storytellers talking about stories that made an impression on them as children. What would I pick? Why did I connect with them? Here are some movies that came to my mind and why I think I connected with them:

The Last Unicorn DVD cover
Yes, this is my personal DVD cover for The Last Unicorn.
The Last Unicorn, 1982 (IMDB)

I used to watch this over and over. Given the unique drawing style, I came to realize later that this was the start of my appreciation for anime. It also has great songs by the band America.

Why I connected: I loved the animation and the fantasy setting – and the songs! I like that it’s a story about innocence…or, rather, the loss of innocence. It is a movie about about growing up. The price of knowledge is the loss of joyful ignorance. I like that it rewarded the goodness in the characters, and the creatures, even scary monsters, get justice. In this movie, almost everyone gets what they deserve.

Anne of Green Gables, 1985 (IMDB)

I’m not sure any girl of the 1980s survived without crossing paths with Anne of Green Gables. This was a great story about imagination and youthful spirit. Sometimes when I watched this, I would get so lost in this story that I didn’t notice when my friends actually showed up…and left.

Why I connected: It’s a movie about growing up, about using your imagination and being creative. A big part of the story focuses on Anne trying to fit in, even though she’s different. And, I especially liked that friendship and goodness were so important in this story. (Who can forget Matthew?)

The Madness of King George, 1994 (IMDB)

As an adult, I watch this often. I think it’s a funny story about how the king loses his mind, yet instead of treating him like a true patient, the pressures of court life still require everyone to behave like nothing’s wrong.

Why I connected: This is a movie I return to again and again, when work gets overly hectic. I use it to find the humor in what can be the absurdity of everyday life. It helps me laugh when trying to do what’s expected doesn’t seem to be working, because what’s expected is wrong or absurd. As a fan of history, I appreciate the historical context of this movie, and as an Anglophile, all the great English actors.

The Last Emperor, 1987 (IMDB)

Also based on a true story, I really enjoyed the historical context in the movie. The change of the emperor over time in embracing new ideas and people is both entertaining and tragic.

Why I connected: I again love the historical context, and this movie introduced me to Asia. It came out in 1987. My father took me to a “Son of Heaven” museum exhibit at COSI in Columbus, Ohio, that was all about imperial China. We looked at real artifacts, such as the yellow robes the emperor wore, as well as bells, and other artifacts from China. I even got to buy music – a cassette tape! I also appreciated that so much of the story was about growing up and losing innocence.

Apple with a hole
…Wait! There’s something missing!

I got so caught up in thinking about my childhood that I forgot to write what I thought was the connection between these films. So:

  • 2 of these films were books before they were movies
  • 2 of these films are based on historical events
  • 3 are about growing up
  • All four have a thread about losing innocence
  • They all focus on the importance of friendship and companionship – something that’s so easy to forget.

Having written all that, and having reminisced about my childhood, this gives me something to think about for a while. So this is a good place to pause until jumping back on the story wagon.


The next part of Lesson One on Storytelling is called: “What if?

 

Skillshare Course in iOS Design: User Experience

Introduction

In my last post, I discussed a project I had been completing as part of a Skillshare class. This is the second post in that series.

Sketches

As I left off in my last post, I skipped over the persona portion of the course. I did return, in part, to personas but not until the visual design.

I ended up doing about 3 pages of sketches. My documentation shows how I worked out smaller interaction elements, like navigation elements.

 


This is the part of the workflow is where the interaction design and user experience start to come together. The instructor chose to update the Southwest app. The visual design looked great and I liked her workflow overall. But there was a piece of this workflow that was missing – and that was competitive research. There was little in the way of looking at related apps to get an idea of what people might experience from something similar.

It’s easier to become efficient with a new interface if it contains familiar elements. This is one reason why I research competitors. I’ve also found that using real life examples helps convince others on the team that the product is actually feasible and can implemented as designed.

I did some looking around on my own, finding screenshots from different library websites. The Audible, the Apple Music and Podcast apps, and SoundCloud were helpful. It may be confirmation bias, but this competitive research was far more useful than the personas I didn’t create.

Wireframes

The difference in the wireframes for this project, and projects I’ve done at work, is how she used a vertical layout to present her work. I thought that was pretty smart. And, though it wasn’t specified in the course, I included annotations because I wanted to include ambiguity. (Normally I’d include more.)

For the actual wireframes, I created 2 layouts. I noticed when reviewing the other apps that there’s often a large image in the center of the screen. I felt that this was unnecessary, especially on the playback screen. My solution was to reduce it and focus on the controls.


Next Post…

The next and final post in this series will be about the visual design work I did for this project.

Skillshare Course in iOS Design: Planning

Introduction

As I mentioned in a previous post, I recently completed a Skillshare class on iOS design. The focus of the course is to take an existing app and update it. Part 1 of the 3-part course is all about UX design. The instructor takes students through planning, personas, user journeys, and wireframes. Here is the work I did for Part 1.

Planning

The app I selected was Axis 360. This is an app that allows people to checkout audiobooks and e-books using their library card. It’s an app that I’ve been using quite a bit and I wanted to focus on improving it if possible.

The first thing I did was take screenshots of the existing app.

 

The course then begins by creating a high level list of activities someone can complete on the app. I focused on listening to an audiobook. The instructor used sticky notes, so I did too.

Scenarios
Scenarios. (You can see sketches on the reverse page.)

 

User Journey

From there, I created a high-level user journey. This includes a screen with a list of checked out books, a book detail screen, and a playback screen.

User Journey
User Journey, for Axis 360

 

Personas

At this point in the course, the instructor introduced personas. In this case, these were proto-personas. I admit that I did not complete this part of the 3-part course.

My philosophy is that personas are only useful if they can be validated by objective data. This includes providing completed personas to a client, or by interviewing potential users. In my case, I had neither a client nor potential users. Unvalidated user needs, demographic data (age, marriage status, gender), and interests (stock-car racing) would be a work of fiction and thus useless in directing the experience. So, I skipped this step, although I came back to it during the visual design phase.

 


Next up…

In the next post, I’ll talk about sketches and wireframes.

UX Design Fundamentals: UXApprentice.com

UXApprentice.com

UX Apprentice is a static website that takes site visitors through a 3-step UX project to teach visitors about the process of UX. The steps the site goes through are Discovery, Strategy, Design.

As it states on the first page, each step describes what the step is all about, it provides examples, there’s a very short knowledge quiz, and a list of resources consisting of books, articles/sites, and a

As it states on the first page, each step describes what the step is all about, it provides examples, there’s a very short knowledge quiz, and a list of resources consisting of books, articles/sites, and a who’s who list of names.

Alphas:

  • Great connection between the description of the information, using the outlines and icons from the top of each page to the bottom.
  • Good use of navigation to prompt site visitors to go from one explanation to another.

Deltas:

  • The website provides a lot of information, but it’s highly biased to be accessible for people who already know a bit about UX. There just isn’t enough information to help someone who is totally new to UX get started.
  • Many of the articles are a few years old, and a few links for the books and articles are broken. For instance, I tried to take a look at the Kevin Cheng book on the Discovery page, and an article on the strategy page called “What is User Experience Strategy, Anyway?” Both links were dead. See update.
  • It’s an advertisement for Balsamiq. While I like the information this site provides, in the end the entire site is essentially an advertisement for the wireframing tool Balsamiq. It doesn’t hit you over the head with it, but it’s the truth.

Final Thoughts

I’d still recommend the site to someone as a possible resource, along with other resources, but I’d preface it by saying that there might be a lot of broken links in the reference sections.


Update

As you can read in the comments, Jessica from Balsamiq contacted me to let me know that they updated their links. I’ve checked it out and this appears to be the case.

Some of the people they’re linking to may have broken links, but that can’t be helped.

Checking out their resources, I found a 4-video series of Lean UX Strategy YouTube which I recommend because it won’t take more than 15 minutes to watch.